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MeshDeviation parameter is broken in Unity Plugin Planned1 vote 1 comment
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Using Instalod plugin free seat on UE4 team project Answered1 vote 1 comment
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Renaming bug!1 vote 4 comments
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Delete UV's Planned1 vote 2 comments
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Scene Rules - Renaming without affecting hierarchy Answered1 vote 1 comment
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Syntax for Scene Rules? Answered1 vote 2 comments
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Support for Channel Packing Answered1 vote 2 comments
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Occlusion Pass1 vote 3 comments
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Mesh Operation Speed Answered1 vote 2 comments
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Remesh Color map / alpha Problem Answered1 vote 1 comment
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naming conflicts1 vote 1 comment
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Dealing With Massive Datasets the UI cannot handle: Instalod Command Line without Pipeline Answered1 vote 4 comments
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Remeshing with V-ray assets Answered1 vote 3 comments
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Maya multiple Skin Clusters on bound geometry0 votes 0 comments
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Constant Crashes on MacOS using File Dialog0 votes 3 comments
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Unreal Engine 4.27 Plugin0 votes 1 comment
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Timeline0 votes 1 comment
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Does it support skinnedMesh export?0 votes 1 comment
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Try rebuilding from source manually0 votes 0 comments
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Remeshing/Kitbashing - controlling the resultant mesh & texture output names Answered0 votes 1 comment
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Multiple texture variations processed to one model Planned0 votes 2 comments
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Unreal 5.2 Answered0 votes 1 comment
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Tessellation parameters based on CAD bounding box dimensions?0 votes 1 comment
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Generation of 32Bit AO map Answered0 votes 1 comment
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3ds Max 2023 - Missing bake outputs Planned0 votes 1 comment
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Cannot Compile 5.1.00 votes 1 comment
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Unreal 5.1.1 Answered0 votes 1 comment
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Source Mesh RegEx0 votes 1 comment