Multiple texture variations processed to one model
PlannedI have a high res model with multiple texture variations. I can process each variation individually but the result is unique geo & UV layout for each. I'd like to be able to swap processed textures across a single model so I only need to load in one geo asset. Is it possible to get identical results or process multiple texture sets simultaneously on a single model?
Any help is appreciated, happy to provide additional details, thank you!
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Official commentHallo,Unfortunately, this is not possible at the moment. However, our next update will come with full determinism. Meaning that it will be possible to apply the output texture of a remesh result on the output mesh of another remesh operation, if the input geometry is the same and the remesh settings are equal; this would also work with material merging and our other operations.The update will be released soon.Thanks,ErhanComment actions
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