InstaLOD Unity 2021.3.13f1
When trying to Remesh an asset, Unity 2021.3.13f1 seems to randomly crash on InstaLODGroupWindow.Repaint. Afterwards when I reopen the project InstaLOD says the SDK is not initialized and I'm forced to delete and reinstall it before I can use it again.
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Official commentHello Hubert,
What OS are you using? And is InstaLOD already authorized on your system? The authorization seems to be currently unusable inside of InstaLOD for Unity, and I would advise using another InstaLOD integration or InstaLOD application to authorize.
InstaLOD might crash on the remesh operation if InstaLOD requires more RAM than is available. These scenarios happen if Distinct Construction is enabled or the surface construction resolution is too high.
We had a report from another user who couldn't process meshes in Windows 11 and InstaLOD for Unity. After a clean Windows 11 reinstall InstaLOD for Unity worked as expected.
Thanks,ErhanComment actions
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