Automate license activation

Answered

Comments

1 comment

  • Official comment
    Andreas Strunski

    Hello Kent,

    To avoid manual authorization in InstaLOD for Unreal Engine, many studios hard-code their InstaLOD login credentials to ensure that InstaLOD is automatically authorized.
     
    This can be achieved by removing the call to OpenAuthorizationWindowModal in the method InstallHooksLate found in the file InstaLODModule.cpp. Instead, you can call AuthorizeMachine with your credentials to ensure that InstaLOD is authorized automatically.

    I also emailed you a code sample a few hours ago.

    Thanks,

    Andreas

    Comment actions Permalink

Please sign in to leave a comment.