The type or namespace name 'Codice' could not be found (are you missing a using directive or an assembly reference?)
AnsweredMachine: Apple M1 Max
Unity: 2022.3.2f1
I am getting this error when I am dropping InstaLOD folder in Unity. Do I need to install something more? The documentation seems to focus on Windows and older version of Unity.
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Official comment
Hello Avinash,
Please excuse the delayed response.
We have moved the InstaLOD Community to a new web page, where your question has already been answered: https://community.theabstract.co/t/unity-2022-3-4-macos-failed-to-initialized-instalod-sdk/275
For convenience, I'm copying the reply below.
Thanks,
Andreas
Unfortunately, there was an issue in our automated deployment system, which caused the old library to be left behind. However, the new library is included in the build, and only a few steps are required to get InstaLOD for Unity up and running again.
- Open Finder and navigate to the InstaLOD directory within your project.
- Open the subdirectory InstaLOD/Editor/DLLs/Mac and delete the file InstaLODUnityNative.bundle.
- Rename the file libInstaLODUnityNative.dylib to InstaLODUnityNative.bundle.
We will address this problem in the upcoming update.
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