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  • Remeshing/Kitbashing - controlling the resultant mesh & texture output names Answered
    • Pete Thomson
    • August 14, 2023 02:39
    0 votes 1 comment
  • Multiple texture variations processed to one model Planned
    • Tyler Kenworthy
    • July 10, 2023 21:08
    0 votes 2 comments
  • Unreal 5.2 Answered
    • Grada, Brandon
    • June 20, 2023 14:22
    0 votes 1 comment
  • Tessellation parameters based on CAD bounding box dimensions?
    • Bruno Martin
    • June 13, 2023 13:03
    0 votes 1 comment
  • Generation of 32Bit AO map Answered
    • Adam Bedington
    • June 02, 2023 06:55
    0 votes 1 comment
  • 3ds Max 2023 - Missing bake outputs Planned
    • Grada, Brandon
    • June 01, 2023 19:15
    0 votes 1 comment
  • Cannot Compile 5.1.0
    • Brian Draughn
    • April 28, 2023 16:04
    • Edited
    0 votes 1 comment
  • Unreal 5.1.1 Answered
    • Grada, Brandon
    • April 20, 2023 18:21
    • Edited
    0 votes 1 comment
  • Source Mesh RegEx
    • FF
    • April 08, 2023 09:26
    0 votes 1 comment
  • Error on Optimize SkinnedMesh with Unity Plugins. Unity version 2021.3.12f1
    • Blastom
    • March 30, 2023 02:13
    0 votes 2 comments
  • Is my license allowing me to use pipeline? Answered
    • Carl Lee
    • March 16, 2023 10:08
    0 votes 2 comments
  • InstaLOD Machine Activation / deactivation control for several 3rd party developer studios.
    • Yoshi Furuhata
    • March 13, 2023 00:54
    0 votes 0 comments
  • QUAD Re-mesh 2023 Answered
    • Pete Thomson
    • March 02, 2023 23:45
    0 votes 3 comments
  • instaLOD oadd-on for Blender 3.4 not working - menu empty Answered
    • Pete Thomson
    • March 02, 2023 23:39
    0 votes 1 comment
  • Crashing on USDz export Answered
    • Adam Bedington
    • February 28, 2023 08:26
    0 votes 7 comments
  • Studio XL won't start due to missing vid.dll Answered
    • Alexander
    • February 02, 2023 16:09
    0 votes 1 comment
  • InstaLOD Standalone no start for batch Answered
    • Tim Whitt
    • January 21, 2023 16:41
    0 votes 1 comment
  • InstaLOD Unity 2021.3.13f1
    • Hunter Mabrey
    • November 18, 2022 18:32
    0 votes 1 comment
  • INSTALOD Unreal 4.27 Answered
    • Charles Armstrong
    • November 16, 2022 01:24
    0 votes 1 comment
  • What's New for 2023 Version? Answered
    • Chris Voellmann
    • November 15, 2022 18:02
    0 votes 1 comment
  • Studio XL Answered
    • LS
    • September 30, 2022 10:54
    0 votes 1 comment
  • Plugin Release for UE4.27 Answered
    • Omid Ghajar
    • September 29, 2022 10:20
    0 votes 2 comments
  • exporting recalculated normals in studio XL Answered
    • René van Gagel
    • September 10, 2022 18:32
    0 votes 1 comment
  • Authorize Issue Completed
    • Tim Whitt
    • September 02, 2022 08:35
    0 votes 3 comments
  • Automate license activation Answered
    • Kent Pham
    • August 29, 2022 23:51
    0 votes 1 comment
  • Less than pleasant results Answered
    • Tim Whitt
    • August 24, 2022 20:38
    0 votes 1 comment
  • Question about advanced features Planned
    • Carl Lee
    • August 15, 2022 11:21
    0 votes 1 comment
  • Instalod Studio - Mesh Operations Tab Not Available Answered
    • Patel, Keyur
    • August 12, 2022 18:25
    0 votes 1 comment
  • Normal map displaying weird looking on mesh Answered
    • Steve
    • June 22, 2022 06:23
    0 votes 3 comments
  • Branched Chains Answered
    • SFSimDev
    • June 20, 2022 12:33
    0 votes 2 comments
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