About this document
InstaLOD's sophisticated baker allows for advanced workflows beyond the typical high- to low-poly bake. Extending beyond features like its large texture stack and up to 32k bakes, InstaLOD's baker also enables completely new workflows in texturing to the point where it can be utilized as a texturing tool.
Texturing by baking
InstaLOD's baker allows for sophisticated alpha value blending between textures. This enables texture layering of grunge, dirt, decals, etc. with a non-destructive workflow for quick and easy iterations.
To utilize this workflow, simply create a plane with the textures, including an alpha channel, applied. Place the plane in 3D-space onto the model and bake. Layering multiple planes with different alpha values are supported and allows for advanced texture layering techniques.
Keep the Baking-Ray Length in mind to accommodate for the distance of the texture planes for correct baking behavior.
High Poly mesh with Textured planes Final baked result